OpenTTD is not an abbreviation of anything. OpenTTD is free and open-source software, licensed under the GNU General Public License version 2.0. that will result in a broken game next time Steam updates OpenTTD. This will be lengthy, and will take multiple posts, but hopefully by the time I get to the end of it, I will have created a very informative thread. ExtendĬustomize your OpenTTD experience via community-made mods downloaded through an in-game content service, including real-world vehicles, new industry sets, custom scenarios, and more. Works as a drop-in replacement for the vanilla version as its savegame and network. This post is merely my own thoughts and insights, and do not represent the official policies or opinions of OpenTTD, it’s staff, developers or players. Expand stations and build network capacity to keep up with demand and avoid delays. Keep up with technological improvements through the years as towns grow new modes of transport are invented and industries appear, change production, or fail. Assemble a fleet of hundreds of vehicles, transferring cargo as needed in an interconnected, multimodal network with optional cargo destinations. Work alone or with friends to complete production chains and transport finished goods to towns. Navigate dense city streets, cross oceans and rivers, and conquer high mountains in one of four climates. BuildĬonnect industries and cities on procedurally-generated maps of up to 4096 x 4096 tiles by building a network of roads, railways, docks, and airports. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe. OpenTTD is a business simulation game in which players earn money by transporting passengers and cargo via road, rail, water, and air.
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